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- BECK -
1. Main
2. Challenges 

- RAY -
1. Main
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  • Power Shot
  • Brandish Swords
  • Cryosphere [ Frozen Liquid ]

Sprinter Bonuses : 1. From the stage until the first point where the robot boss fires missiles into the ground causing destruction. 2. From where the road is destroyed up until the ladder near the first destroy all enemies section of the stage. 3. From the facility entrance to the upward wall climbs with ledges.

Fine Plays : [ BOSS ] 1. Destroy the red homing missiles (x3) to get a 3,000 point bonus. 2. Dash over the boss while he is purple, ( pixeled ) Note in following the sprinter and fine plays you should get a nice little bonus to your score. You need at least 65,000 + to get an S-RANK. Damage is the least important factor as it slows down other factors. Time is huge and should be considered over damage as well as combos. Sometimes you have to wait or destroy an enemy to not lose the combo. Watch the video at the link above for visual information.

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You will face Pyrogen in the oil platform level. to worry about in the level are the falling cylinder walls as well as oil that can be ignited by fire on the floors. The boss battle itself is tough and by clicking the banner to the left I will walk you all through with personal tactics. 





For the S-RANK I suggest using Cryo mainly in this level. Also on direct change have of course Beck Buster. Finally for the boss and possibly the falling oil tower section, have Gyro Boomerang or Aviator's power. Remember the oil tower crash scene the orange sections are usually safe. You will have to dodge , but they can't one shot kill Beck like the towers can.

For there are TWO fine plays. Remember the dash has NO fine play. Crush and Here it comes which is the large proximity explosion do have fine plays. Be sure to get them as that will equal 6000 more points. The Combo is a huge factor in this level and it's easier to get some other levels like Water Works Bureau so go for it.








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Apologies for not pulling off no death here in this video and run. Most importantly you should know if you hit the purple energy spikes it's an instant death and you will restart at the checkpoint.

You can dash downwards and it should be used to speed up some of the level . Remember the first water area can be completely dashed through. I also try and pick everything up here including the lives, you will need them or at least want them for the boss battle with Cryosphere.

Cryosphere is pretty tough, she actually took me longer to beat than Pyrogen. Remember to use Pyrogen's fire explosion power vs Cryosphere. Try and get a big enough charge to hit her while she is in the air. Do NOT let the Fire Explosion overheat or you will likely be frozen if not surely take more damage. Cryosphere has 2 phases and most important is to shake out of being frozen. Better yet try not to get frozen at all.

Links :


  • Beck Buster
  • Battalion
  • Pyrogen

At the start of the level you can chain into a nice 14-16 combo. Remember even in water if you don't touch the ground you can get a combo bonus up to 3.0 WONDERFUL. I suggest starting out with the beck buster and using it up until the dual water spring enemies. Switch over to battalion for a double kill then continue onward.

The Green spike enemies are a huge problem, you should use battalion on them but they could be hard to see when they are ready to be absorbed. After a while you will get used to it, just be on the look out or you will drop your combo. The Mini Boss x2 can also be caught in the combo. Know this and make sure not to drop it. 2x Battalion shops will weaken each bot and you can absorb and rinse then repeat until dead. Do this on both of them.

Be sure not to get frozen in the water springs. Switch over to Beck Buster and be careful with your dash when Xel Absorbing the enemy. Finally the hardest segment is the boss. The only fine play I am aware of is breaking all ice blocks with a Pyrogen shot. You can also get one by possibly using Pyrogen in the air and knocking cryo down on her back again. Watch the video by clicking the link above.






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The Boss is weak to frozen liquid, which is cryosphere's ability. He happens to be a total due to this. However in one hit it should be much more of a challenge. The level itself is also covered with tons of enemies at later difficulty, it could be one of the hardest. 

At this point in the game, I suggest taking this on after cryosphere once again. It should be the 3rd stage you play if you're following this guide.

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One of the best-looking levels thus far. that is a bit easy with the Remote Cannon. Once again we will probably be doing not only a hard mode but S rank run as well so stay tuned for more on this level and boss. Possibly even a power buster only run. 





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The hardest stage thus far. I also find it a bit hard to see in the first part of the level. It is filled with some popular backers of the game including game grumps with signs on the highway. It's a solid level, just a bit hard to see in part one.

The level gets pretty intense along the way and I can see it being hard going for no damage or even an S-Rank in this one or in hard mode.

The boss battle is pretty good and Brandish has some unique attacks that are fun to see and attempt to avoid. However, he does go down a bit to easily to Seismic's ability.

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that seems to be a bit . This goes double for the turbine section. You must acXelerate and hold down to get through two turbines. died often as it seems you must get in real close before the slide. This is going to slow down speed runners for a bit until a more solid skip or method is found. Keep me updated if anyone knows a better way then what is shown in the video.

As for the boss battle with Dynatron, she is total to the sword or reXelection. Use it quickly and you can even get a fine play when she uses form #2. Easiest boss fight yet with the brandish. Let's hope the challenge is increased a bit with power shot or better yet in harder game modes.

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This one was a strange level to me at first. The Trick is to keep going through the stage and make sure to hit counter shade about 4-5 times. Sometimes he can be annoying to find or get to but just keep in one direction.

I suggest keeping Brandish ReXelection up for the majority of the time in this level. Later on, if you have Gyro Boomerang or Aviators ReXelection, use it for the hard to reach spots. You can also use it to reach some health packs on the chandeliers.

For the Boss fight with , it's a pretty good one. Once used to it use Dynatron ReXelection and take him out from behind. You can even switch to Brandish to reflect some of his attacks or dodge them the choice is yours. See the video links below.

Video Links :
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Very hard level, probably the hardest in the game at least out of the Mighty No stages. There are tons of deaths here and even purple spikes to worry about. The boss fight is tough and you can even fall to your death in his arena. Also, note that reXelection is useful here, but may have trouble learning to use it in the boss fight. Be prepared to at least use 1 .

Video Links :
2. Banner Links to Skill Montage -

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In you will be playing as Call. Call plays very compared to Beck. She is a more stealth type character and you will probably be avoiding fights unless you have to. She has the following abilities :

  • Power Shot [ Basic Gun Shot, Slower then ,less powerful ]
  • Barrier [ Consumes attacks power, can be recharged with packs. Reflects projectiles.]
  • Jet Pack [ Can hover and dash around maps ]
  • Crawl [ Call can crawl to avoid damage or sneak around the map ]

The First banner links to an A-RANK in Normal Mode. Be sure to watch the video if your stuck or at least would like to see some Call gameplay. The player must also find security cards in this area so it's a bit interesting compared to the basic Beck gameplay. Since Call is much weaker then beck and can NOT absorb Xel, it will take her much longer to kill some enemies. However, there are a few tips that can change that due to in game style.
Most importantly there is a very difficult part of the level with spikes. I suggest watching the video towards the end. It is right near the boss fight. This should help the player make it through without dying as much as I did. Overall it's a fun level and nice switch up.
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This is the DLC level where you will fight Raychel. After completing the level you can then select Ray as a playable character. [ Press up at stage select screen .] Ray has a whole new set of moves and abilities even after you defeat the 8 main mighty numbers. More to come stay tuned.


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