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This page will cover the game Fallout 4 by Bethesda Studios. I work for free and any donation is greatly appreciated to the site. The site is also AD free for everyone else's viewing experience. Please note banners will LINK to video on youtube.com Some videos will also be embed here if I really like them. Enjoy a masterpiece - codebreak 

Version : Power 18.1
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1. Spotlight / Builds .
2. Main Video Walkthrough .
3. Weapons .
4. Armors .
5. Demolition .
6. Misc .
7. Mods .
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Finally used my Railroad T-51 armor. Sorry for being late with more Fallout 4. I had to take a slight break just to keep things FRESH ! 

The video banner or link above will link to the build. I used and editing several interesting segments with a nice telephone voice effect.

The MODEL if Model - F Which is currently the best you can get on Power Armor in the game. It is quite expensive to fully craft and ALL pieces are Model-F ;)

The Railroad Paint is a nice charcoal color. It also has the railroad symbol on the torso piece. I used the Piezonucleic Armor Torso for this build. It is one of only 4 Legendary Power armor pieces in the game. To get the Piezonucleic Power armor Follow this VIDEO TUTORIAL HERE !

The Armor gives increased defenses to BOTH energy and to radiation. It also INCREASES V.A.T.S. recovery speed while taking radiation damage. It's quite powerful and awesome at the same time. Remember kids, being Badass and LOOKING cool is what gaming is all about. This spec bars NONE.

After you acquire the Piezonucleic armor you can start working on the rest of the Model Parts to get to F. You may also want to acquire some of the awesome weaponry I used. For example the Last Minute Gauss Rifle with Suppressor. If an item is NOT listed here and is still in a video, please check down lower in this guide. All items will be listed eventually in one form or another.

The Gamma Gun ....
Lorenzo's Artifact Gun ....
* ... Two Shot Flame Thrower Plasma Rifle Extension ... *

In Conclusion... I love this spec. I felt it was fun to use with high powered type weaponry such as a Charged Gauss Rifle like last minute. I also enjoyed blasting things with lorenzo and the basic gamma gun. Feeling the green plasma looked nice with the t-51 I was originally going to call this the Plasma Warrior ... Enjoy again and subscribe !


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The Alien Blaster Pistol is found on an unmarked location on the map of fallout 4. You must be over a certain level to have the space ship flare across the sky and crash land. If you are past level 20 and still don't have the gun definitely check the location near Oberland Station.

Look around for flames and such and when you find the crash site which has no marker, follow the green trail of blood to the cave. Note we have also confirmed another green trail of blood else where in fallout 4 with no confirmation of why.

The fully upgraded version of this gun is completely worth it ! looks great and helps the entire way. The Fusion core upgrade will keep the guns blue shots and vaporization effect even when using fusion cells as ammo.


One downside to the weapon is the SLOW projectile speed, it fires a bit clumsily. I feel it has a nice rate of fire however. Despite the projectiles looking big they seem to be smaller or weaken once fired. None the less this is probably one of the most handy guns in the game. It's light weight as well so once you upgrade it to fusion cells carry it around OFTEN.
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The Cryolator Can be Found in vault 111. This gun can FREEZE opponents. It can SPRAY ammo like a Flame Thrower. The Cryolator can also SHOOT crystallized ammo at  a high fire rate. First I will show you all possible modifications on the Cryolator.

Note the glow sites on this gun are UNIQUE teal blue to ONLY cryolator. This is also a fully upgraded version of the gun. It has the best stock as well. However I will show 2 clips here. The Standard Barrel and the More Powerful Crystalized Barrel.

Now we take on TWO brother hood of steel knights on Very Hard difficulty. I use the standard barrel here. It has poor range. It has power however. Know that the standard barrel does ENERGY damage. The Entire Cryolator is class BIG GUNS.

For the Final Video. I will show the powerful Crystalized barrel. It has rapid fire. Excellent range and Deals both Kinetic and Energy Damage.

The gun looks amazing . It is powerful . It has 2 UNIQUE choices of fire.
- The ammo is expensive
- Ammo is a rarity

In conclusion This is one of the best weapons in the game.
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  • Model F : T-45, T-60 Power Armor Mesh .
  • Hot Rod FLAMES Custom Paint Job - Agility Increase .
  • Relentless Huge Napalmer [ Flame Thrower Max Upgrades ]
  • Ashmaker Legendary Mini-Gun [ Locations Included ]
  • Quad Barrel Missile Launcher .
  • The Junk Jet Ignition Option .
  • The Shiskebob Location And Boss battle with Slag.
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. Repellent Maxed Fully Modded Napalmer can be found anywhere you can find a Flamer Weapon. Most commonly these are found in location in the video called Saugus Ironworks. You can also acquire another fire based weapon there called the Shiskebob. You can also find TONS of flamer/Napalmer FUEL here as well so it's worth going to.

. Other places for FUEL would be Good Neighbor. Talk to KL-EO the Assualtron Robot sales person. Possibly even Daisy may sell some. Other merchants have a chance too as well, however I found it most abundant at Good Neighbor.

. The weapon has better damage and accuracy In my opinion when tapping the trigger/attack button. This way you can also conserve ammo better. Remember every spray of fire or pull of the trigger has a chance to set enemies on fire. This fire burn damage or DoT Damage over time can result in painful punishment. It goes in conjunction with weapon ENERGY damage which is the LIGHTNING BOLT. 

. The Higher the energy damage on your weapon compared to your enemies defenses the more damage you will do. However with A DoT weapon like the flamer/napalmer you can TICK damage over time because enemies will be set on fire for the energy BASE damage !
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. The Ashmaker is an amazing looking weapon that spews out tons and tons of fire ignited bullets from the legendary minigun. It looks wonderful when fired and is great for PACKS of enemies. The problem as with most Mini-Guns is the slow "spin up " time. It takes time to start firing. Also weight is a major issue. However you can upgrade this to a Shredder version. This makes it more potent for close range bashing.

. In addition you can also Power it up with 2x more damaging barrels. The most damaging would be the TRI-BARREL. However it takes many components and high Intelligence ranks and perks. Such as gun nut and possibly science.
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. The V.A.T.S. Sensor Module Helmet Mod . This let's the wearer HIGHLIGHT any living target in a red hue. It works GREAT in the dark. The only problem you may encounter is when using a headlamp mod especially red for the obvious color clashing.

. The V.A.T.S. Sensor Module is a bit pricey when it comes to finding components. However it's a really sweet finish to a nice/spec,build, or setup to mess around with in the wasteland. 

. As a Bonus this Helmet is also equipped with a red tactical headlamp. I really suggest NOT to use this in conjunction with The VATS Sensor Module. Both RED colors can cause some confusing the player on who to attack and who not to attack.

. Molotov Cocktails are another fun option. They are cheap to either make at a chemistry station and you can find them off enemy bodies all over the wasteland. You can also stock up on them from almost any vendor for a cheap price.

. They are a great option to SLOT at all times being light weight as well as powerful. Please also note to HOT KEY weapons. It makes the game more satisfying and smoother/enjoyable. After learning it of course which does not take very long.
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. Finally at the end of the video i decide to leave out the commentary. The music was too cool in game at this point. It also has some amazing V.A.T.S. in action with this quad barrel missile launcher. Note it does NOT fire 4 rockets at once. However it can hold more rockets in the magazine at a time.

. Missiles launchers and rockets are always viable. If your not packing grenades you should be packing missiles. You never know when enemy difficulty will have a sudden crank UP in the wasteland/commonwealth. With that being said running into a behemoth / savage death claw in the wilderness is also not a friendly option with out heavy fire power.
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Tessa Fist Is an unarmed legendary fist for power armor. I find it most befitting on Raider Power armor. It's great for scavenging because you need NO weapons or even grenades.

To make it more useful for Scavenging, you can use Calibrated Shocks on both Power armor legs. More so MAX strength and Max the strong back perk ! WOW !

Finally the armor Quadruples Durability, giving the Arm alone 250 HP with 70 Defense + radiation defenses and energy. It was quite fun playing with for a day or two check it out !
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Today we are going to play Fallout 4 ! An amazing video game by Bethesda Studios. We are going to go over the Amazing LEGENDARY weapon The Last Minute Gauss Rifle ! Thanks to Bumble Bee on youtube.com for showing me this.

First I will go over the modifications on the Weapon in video segment one. I apologize for Not speaking In the appropriate language. if you would like me to translate to your language please inform me here.

This is one of the best weapons in the game. It has incredible range. Amazing stopping power and great accuracy. It can even be charged to do MORE damage. It also deals Kinetic Damage. This damage is most effective against enemies with LOW digits in SHIELD icon on enemy VATS. It is great against Synth enemies and any other enemies WEAK to Ballistic or Kinetic Damage.

The weapon has great accuracy and range. This model comes with the MAX possible power for damage. I customized the rifle with a RECON scope to track targets. I go over the pros and cons of each modification.

In the final segments I show the power of sneaking with the Last Minute Gauss Rifle. The fully charged shot which I am NOT sure how much more damage or range it adds If anyone has more information on the weapon I did not list PLEASE let me know any input appreciated.

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Firstly this can be found at Saugus Ironworks as a guaranteed drop from the boss there. It also has dropped from random legendary enemies in game and can come not only with a legendary perk but also the ability to be upgraded at the work bench. If your planning on getting a real good Shishkebab.

I would farm for one as well as MAXING rooted and big leagues in the strength tree. Note STRENGTH being maxed is super useful and powerful as well !

If you do not want to do the following listed above. The weapon still is worth getting for the collector even cosmetically. It looks and feels great. No backup and no level upgrades like in fallout 3 however. Overall it lacks being practical without a pure melee build.
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The Junk Jet returns in fuller and even better glory then it's original fallout 3 counterpart "Rock - It " Launcher. This is the same idea as Rock It launcher. However it looks different, has no back pack. It also can be modded in several unique ways.

#1 You can add a new sight including gunner sights. #2 you can add a longer barrel and possibly a few more smaller modifications. #3 you can change it's damage type to electrified and then later on Ignition junk rounds.  I already have the location/basic junk jet and the electrified ones covered. Soon I will update with the IGNITION version here.
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. The Silver Sub-Machine Gun . * Unique Silver Variation *
. Junkie's Sub Machine Gun . [* Legendary Variation * ]

Next up is a unique SMG. It's unique mod let's you deal more damage after withdrawing from chem usage. If you use chems a bunch and don't like hitting the doctor office much, this is for you, especially if your a Tommy Gun / Scarface Fan !

The Silver Sub=Machine Gun on the other hand is amazing. I have modded mine to be silenced with glow sights. The only way to get it is off the Kent Connoly Quest. You do NOT have to save him, just make sure to pick up the Silver gun prop during the quest. Give the prop to Connoly and you will also get this weapon with the Silver Shourd Armor.

The weapon holds MORE ammo in the magazine by a large amount up to about 100 rounds in the magazine at once ! This is about a 50% increase compared to the basic and legendary versions. I could be wrong let me know if I am. It is LOOKS silver and more unique then the basic black sub - machine guns. This is one of the most fun quest / role play items in the game !
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Next up I am going to look into some Hunting Rifles with you all. The First is the constant Legendary REBA II. When I say constant I mean it is a guarantee to find this item after a quest or in a specific area. You can get this one off of barney for killing and setting up turrets against mirelurks.

Click the LINK of REBA II for the quest and location. The legendary modifier on this gun deals extra damage by 50% To mirelurks and ALL bug type enemies in Fallout 4. Nothing else more to say about it. It is a nice hunting rifle. Should be used against the obvious.

However if you enjoy just searching the wasteland and not specific areas much. I suggest to give this one upgrades and carry around often. It would make a sweet hunter type build for crafters or even SYRINGE users.

Finally in this segment is a poisoned or irradiated hunting rifle. I like the hunting rifles in this game, I was a big Lincoln's Repeater fan in F3. The hunting rifle remains nice and very accurate. This one has very low damage, however great range and accuracy. It also poisons enemies, however the poison damage is very small IMO.
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So I decided to see what would happen if I used the BIG BOY legendary which is a variation of the Fat Man. WITH the MIRV modifcation. Would it shoot DOUBLE the amount of nukes ? Yes.. Yes it does ! 

You can purchase the Big Boy off of the diamond city weapons arsenal shop. It is not too expensive just make sure to bring along some grape mentats and other bartering enhancing items or hack of course ( pc users only ;) ... 

Overall I say it's worth it in game and just to look at. It's very powerful will cover more ground and is a great "last resort" for those hard times in SURVIVAL mode.
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Eddie's Peace is a nice little gun that adds 50% damage to limbs in an all ready quite powerful handgun or magnum. It has no true unique difference other then its legendary modifier. To get eddie peace you must do a series of long mini-quest up until the point where you reach eddie's bunker. I apologize for not having it in full detail here or in video. However please check out this LINK for the entire quest ! 

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Nice gun, hard to get but complete with an added montage on the hallucigen grenades in action. Must kill a ton of gunners and gunner legendary enemies at Quincy Ruins. It's pretty tough and the guy is packed Clint with a launcher or mini nuker / fatboy. Be careful !
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Current favorite of mine in the game. The reason for this is it's pure BUILD potential. People may say Builds are not possible in this type of game. I and several other content creators would strongly disagree.

The trick with Fallout/Elderscrolls and making builds Is to know your item locations. Play the game first .. CRUSH IT ! Then do your second run. This is what HARDER MODES are for. Bethesda made them for your optional pleasure.

Without getting too nit picky, The Deliverer is PERFECT for a covert ops / stealth build. You may want to stay away from Melee/Ninja for another build setup. This is besides being mentioned in the video.

The PRIMARY Special attribute to focus on would be Agility. You want to star max nearly every skill in the agility tree. You also want your agility to be 10/10

Luck should be focused on next, with a 10/10 Note this would include bobble heads if necessary. Focus on the better critical type perks for LUCK. You do not need them all.

Finally Perception should be 10/10 as well
Gun Nut under INTELLIGENCE just to fully upgrade your Deliverer Pistol. That is basically it, it gets deeper but this is simplified theory at the moment. We still do NOT have an armor choice yet !

Finally Covert ops magazines must be maxed. all appropriate bobble heads. an armor that justifies The Deliverer weapon and possibly even some guns and bullets mags. Any other ideas to improve this are welcome ! 

Adding onto the above, After completing and joining the Railroad you can Upgrade The Deliverer Further. Finish the quest Boston After Dark First. Speak to P.A.M. In the right corner of the Railroad Headquarters. Following that complete her 1st quest. Mercer Safehouse, then complete the Jackpot quest and retrieve the DIA Cache. Return to P.A.M. and you will be rewarded.

Finally speak to Tinker Tom at railroad head quarters. Tinker tom will now BARTER with you. Select barter then head to MODS under Tinker Tom. The Powerful Deliverer Receiver will be available for only 103 caps. Grab it and upgrade to make the gun even more awesome.


From Vault 111, head all the way east towards the end of the map. The Museum Of Witch Craft is north of this area. Right near the Witch Craft Museum is the Crater House. It has a radioactive symbol. Travel there, and be prepared with Rad-X , Rad Away, Stimpaks and some good weaponry.


This weapon is awesome I like the look the crank style usage of the weapon and it's overall power when used in vats mode. It can eat fusion cells however very quickly. The weapon also is very hard to AIM outside of VATS. However it's pretty beast especially with the right perks in VATS mode. You can acquire this item by siding completely with the Minute Men. Sturges will give it to you as a reward after defeating the Institute.


People really like this one apparently. I don't see the big deal. It gives you the ability to never have to reload your weapon, you can just keep firing. Sure it's good but i don't find myself in TOO many situations where it's necessary. I also feel it eats more ammo this way ! Click the link above for location and how to. It is located at University Point.


This is a strange one that is kind of an exact return scenario from Fallout 3. The Alien ship will crash at some point after your level 20. Check the location in video regardless if your over level 20 just in case. Follow the trail of blood inside to an unmakred location which is a cave. Inside will be the dying Alien. However he will go hostile, kill him and take his Alien Blaster. Further analysis on the weapon later.

This is one of the better weapons in the game. It can be upgraded to use fusion cells later on with the right materials. A Downside to the weapon is it's "flunky" shot projectile. It moves rather slow and actually has a smaller radius then it seems. Nicely enough the gun still will waste enemies in the classic blue dust even with Fusion cells. Overall it's a great looking gun especially when fully upgraded and I suggest going max upgrades with it.


Another easy weapon to acquire. You must input a code however , but it is located in plain sight behind you on the wall in the area shown in the video. It's a nice magnum and can be upgraded. You will probably like it especially if your a fire fan, because it in fact sets the targets on fire dealing energy damage as well as Kinetic/Ballistic Damage !


What this weapon does is that, if your in V.A.T.S. mode the weapon will have INCREASED percentage to hit an enemy in VATS ONLY when sneaking/unnoticed. In other words if you are NOT in battle the weapon will have increased accuracy. This is HUGE on this sniper rifle, especially when fully upgraded. One downside is the AP meter will be used faster.

Does the latter really matter that much ? Well IF your good at sneaking and you have points into Hunting Rifles you can one shot kill tons of enemies on your sneak attack. This makes it kind of irrelevant about your AP being used faster. The reason for this is you can just wait and let it refill. If caught then you better run or switch weapons however.

You can purchase this item for a pretty cheap price from Tinker Tom at the Railroad Agency / headquarters.  Grape flavored mentats can even make this one cheaper if you have them. Remember to carry some whiskey every now and then so you can make them to lower bartering prices .


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Kremvh's Tooth was the first unique I found. It was amazingly hard to acquire because I was such a low level. This was even being played on very easy mode. It also is DEEP in the mines that it is located in. Not to mention filled with raiders/ghouls/radiation and even Radiated water that you must navigate through at the end of the video. It has some nice mods however. Causes Poison Damage AND Bleeding on targets + looks great ! I suggest getting it regardless and clicking the banner for more INFO/HELP ...
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The Penetrating Cane is pretty easy enough to acquire. You can get it off of the legendary enemy shown in the banner links video. It looks plain and I don't like it to much. However the mod is quite nice and is GREAT probably if your into melee/strength builds.
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The Furious Power fist MAY be a basic power fist. Except this one already comes with the PUNCTURING modification. You can get it early or right away pending on your ARSENAL. You must go to SWANS POND. Kill a giant super mutant and take the item. He could be really tough so watch the video.

Overall I love the look of the weapon. It also STACKS damage with each hit. This is great for ENDURANCE builds with high armor/hp. On tough or legendary enemies you can keep punching. Note it only works and stacks if you hit the SAME target.


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The Relentless Version of this Particular Flamer has been FULLY modded up the The Relentless HUGE Napalmer ! The Legendary Version can be found as a random drop off legendary enemies. It refills Action Points ON Critical Hit fully. Not a bad perk however it would work much better later in the game, or if you have really high luck ! 

However I love to use this weapon See the BUILD section at the top of this guide. Check the Pyro Build for more information. OR you can click the Napalmer/Flamer Banner above ! Thanks !
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The enemies will be Children Of Atom, the problem is they are HOSTILE. They also are packing the weapon we are looking for which is the Gamma Guns. Each dead Child Of Atom holds a gun and some rounds, so be sure to kill them all especially for the ammo.

The Gamma Gun itself is a rare find and is very UNIQUE in many ways. This version deals around 100-110 Radiation ONLY damage. This is HUGE against enemies that are weak to radiation and several are. Gamma Gun is a great option to keep in your HOT BAR especially at higher difficulty levels.

The gun looks really good, as does it's firing mechanism, I would say for sure it is considered an Energy Weapon, which makes science perks necessary for gun upgrades. We can get into the analysis at a later time.

Be sure to check all the links and banners for this one. It is a 20 minute analysis on all of the gamma guns in the game with all type and max modifications. The zeta gun is the least powerful. However it shoots RED colored fire and can only be found IF you side with Jack Cabot over Lorenzo. Find it in Cabot's office after the quest and wait about a week to do so.

Gamma gun's once again can be found all over off of children of atom. The ammo is a bit expensive/scarce. However it packs a punch with a nice RoF ( rate of fire ). It also deals great damage against anything weak to radiation especially humans/raiders. Although it only holds 8 rounds in the magazine it is light weight. With a DEEP DISH and electrical signal carrier antennae it packs even more of a punch with the ability to STUN.

The Lorenzo artifact gun is even more awesome. It can KNOCK back or completely blow away/stun enemies in it's path with the actual artifact equipped in the gun. You can also INCREASE it's power with the electrical signal carrier antennae. Further more you can also add a deep dish to it as well.
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The Aluminum Ghoul Slayer Rolling pin is a legendary rolling pin. It is a random drop off legendary ghouls in the game. Possibly even other enemies. I listed it here because I would like at least ONE variation of every item in the game that has a legendary property, be it Unique or Not.
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 I was a demolition expert/big fan in fallout 3. My first or second run through of the game was based upon it. I felt it was HIGH damaging and the ammo was rather easy to come by. In this game it seems still very powerful. 

The problem with demolition is that you can hurt yourself. It can be fun to use placing mines all over strategically. Also like stated before easy ammunition and very high damage output, especially with the right perks. One other con may be that the weapon selection is SLIGHTLY limited. All in all it's one of the best choices for destruction in Fallout 4, even if slightly nerfed from Fallout 3 in damage.
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Nuka Grenades are confirmed as Glowing Sea at the moment. My youtube location my NOT be correct. They are extremely powerful and very very rare to come by from what I have seen so far.
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Bottlecap mines return ! Previously a weapon schematic in fallout 3 they are back and you can find them all around the wasteland. Still very powerful although make sure they hit ! If they don't also be sure to pick them back up. Use strategically and wisely.
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Molotov Cocktails are a fan favorite in just about any game ! They are here in Fallout 4 and are just 2nd to the abundance of the Fragmentation Grenades. They have a nice AoE ( area of effect ) They apply energy/fire damage and last for quite some time. 
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Fragmentation Grenades are your basics, they pack a punch and are abundant. They also sell for quite a bit at the local shops especially in Diamond city.
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Baseball grenadeswere a great and cool looking idea. Hell you can even cook them at the chemistry stations. The only rare component would be the Fertilizer. However you can buy Fertilizer in SHIPMENTS from some of the games vendors. Note vendors change items often so check when you can. Always wise to have some Fertilizer if your chemist !

The grenades seem to do a base 126 damage at all times, even if you find them at a higher level later in the game. This COULD be changed IF found on a high level enemy I am not sure.


The bad thing about the grenades is they are hard to throw correctly. Think baseball they are thrown kind of fast and straight rather then LOBBED or ARC motion like frags. If your a demolition user you would want them. So you should get the perk that brings up the ARC lines for grenades.
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These grenades are crafted, cool as hell to find and rather unique. I do not know if the canisters for the grenades respawn. This means you may only have a limited supply per game playthrough. However they are well worth getting for the collector or just to see them in action.

What they do is cause a mass frenzy on all targets that breathe in the Hallucigen gas from the grenades. Note it does not last more then 20-30 seconds on targets. It also as a small AoE ( Area of effect ) When tossed.

If used correctly any enemy in the game from my knowledge can be frenzied from the Hallucigen.

To get this item follow the link above. Alternatively head to the hallucigen inc building. It is near Trinity Plaza, charles amphitheater and Swan's Pond. Once there head inside and dispose of the gunner enemies. Make your way through the area which is not too confusing to navigate, until you reach the terminal. 

At this EXPERT terminal hack it and open the doors, keep going until you reach what looks to be a chemistry lab. You should start seeing Hallucigen gas canisters on the desks and such. Once you have ONE you can craft ONE grenade with other common/uncommon components such as adhesive.

I personally found 7 canisters rather easily. However the gunner commander in this area holds a KEY. The key can open the locked doors found along the way. If you backtrack you may find more canisters ! Note they may also RESPAWN so please inform me if so.
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These are very awesome and I am a big fan of them ! They will actually SUMMON synths directly via teleport to your location from the Institute. The Synths are armed and you can summon tons of them if not an "infinite" number at once. Pending on the amount of grenades you have. 

Please click the Link above for the video. I apologize for no banner on this one, may have one up in the future because I really like this item !
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X-01 is probably the best power armor or at least the current most rare/prestigious in the game. It can go up to MK V in defenses and can be covered in several types of the games paint jobs. One of the coolest things about the armors looks is that the eyes light up with the color headlamp of your choice.

The Main Banner Links to a video montage of my current power armor garage. It also shows the X-01 in full vault-tec paint job with BLUE or PURPLE headlamp eyes. Really awesome looking check it out. Note is a MK III. Stay tuned for a Mark V ! Below links are for the locations of the current X-01 I have found personally.

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Alright.. So this is the first segment I am writing about pretty much. You should probably know where to find some power armor by now. Check the banners just in case or you can just view youtube.com it's easy enough folks !

For the more in-depth stuff and my opinion read on. The basic armor which is the left banner is awesome and rocking. Much better in this version of fallout. The whole idea between power armors has been much more thought out. We have many options now, including paint jobs, stat jobs, mods and even head light color changes on helmets. I will be linking videos to creator ideas and my personal mods/combinations here so PLEASE click the banners you find interesting.
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The Minute Man armor can be acquired as a paint and it requires NO MATERIALS to actually apply, once you become a Minute Man however. It's a nice looking armor set and gives a CHARISMA bonus !

The full Military set in Model A gives a nice Military finish to the Power Armor. However I found this one really kind of annoying to complete. Your going to need to do several hours of scavenging. You can just click the link banner above to make sure you want it ! If so comment on the channel or email a question here.
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The above banners consist of a little bit on how to get the custom skins/paint jobs for your Power Armors. The above paint jobs work on currently all forms of power armor minus the Raider set. 
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Winterized Medic Power Armor Paint ...
To get the winterized power armor paint. You will start the game with it. Head to the power armor crafting station. Select Material Mods and you should see Winterized version paint a bit below. It will add a bonus to energy resistance damage. Note it only applies to T-51 and T-45 Power Armors.
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Vault Tec Paint .......
This goes the same for the vault tec paint job. The vault tec paint can be found in your power armor station early in the game or at games start. To use it simply click material mods then apply it and equip to all pieces of armor. On your first time usage you will have to find the COMPONENTS to use the paint job. Once you have it keep it stored in your workshop inventory or even in your main inventory and you will also have the pain job. This changes if you sell or LOSE your paint job mod. Only Applies to  T-45 Power Armors.
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Few things to know so you don't go crazy. 

1. Go to Milton General Hospital South East of Diamond City.
2. When There look for a giant P for parking lot directly across the street. 
3. The Password is 2321 !
4. Run around play on very easy bring stim paks rad away etc
5. Once you reach the XXX with arrow follow the video. Follow the blood trail if your lost. Then make sure you keep heading up the entire time. You will then encounter ghouls. Dispose of them then head up and watch out for traps. Continue until you reach a 3 2 1 door set. Open door 2. The other doors are traps. You will then reach 2 signs that say dead end. Walk through them go TURN AROUND and find a red/pink door may be open inside to the LEFT is the magazine.

As For the the 2 other ? gates they are traps but contain ammunition have lots of health.
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This is very easy to find. Just head to Atom Cats Garage. Inside one of the trucker homes you should find it on a table near a radio. Very easy Watch video for montage at link above.
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Pretty simple to find this. Head Northeast near the top of the map to ROBOTICS DISPOSAL GROUND.
Head inside the area and clear out the enemies. There will be a door with a terminal inside. Right on the same desk as that Terminal is the Hot Rodder Flame Paint Magazine.
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The railroad variation can only be put on T-51 at the moment from our knowledge at least. It looks awesome on the T-51 however. It may also be applicable to X-01 and maybe even T-45. However those armors are more rare and haven't been tested yet by myself.

Furthermore the Piezonucleic LEGENDARY Torso is in fact a T-51 variation. This is one of the best Legendary armors in the game. It is also pretty tough to get for the most part.
Click the Railroad banner above for more on it !
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Very nice looking armor. The BOS Or Brother Hood Of Steel KNIGHT armor is a T-60 Power Armor. The brotherhood manufactures and uses it throughout the Boston Commonwealth. It is the most common power armor in the game.

It can be painted in pretty much every paint in the game including Hot Rod and even the Atom cats versions.
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The Raider power armor is also one of my favorites. Reason being is it is so original looking in design when compared to the T and even X versions of power armors. I fully upgraded mine to Raider Power Armor II. I also used the Targeting HUD on my helmet which HIGHLIGHTS targets in RED. Bright Headlamp as well is nice when going through dark areas.

It is a pretty good power armor. You also have the Tessa's Fist option. It may be specific to Raider power armor, not sure. If so this power armor would make for the best IRON FIST setup/spec in the game then.

One more note on this power armor. I honestly HOPE there are at least 1-2 maybe even 3 more Odd type power armors to be found in the DLC. Well at least when mods come out even !
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The Helmeted Cage armor set is a raider complete set of armor. It looks amazing, although it can not be upgraded at an armor bench as far as I know. This is terrible because once again it's really sweet looking and complete set.

It can be found off of virtually any armored raider in the game possibly even early on. Just be sure to loot the raiders it's called Helmeted Cage Armor exactly. In the video I show off the Reba II specialist with the helmeted caged armor on. It's pretty weak and not meant for Survival mode.

Also the LINK here will show just a short montage and good shot of the armor in 1080 HD video. Please check them both out and remember ALL banners link to videos and tutorials in full HD.
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First the silver shroud set which you can acquire mid-quest in Good Neighbor. To acquire the quest, either head to good neighbor and talk to Kent Connoly, or you can over hear a conversation in Diamond City. Either way your first move should be to head to HUBRIS COMICS.

At Hubris Comics, you will need advanced lock picking. This way you can acquire the Grognak the Barbarian ax right at the start of the area. Afterwards kill all the ghouls and make your way up to the top of the apartment. You will see a stage and a manikin with the silver shroud suit on. Behind him is the Silver Sub Machine gun prop. Acquire both of these items, to the left on the shelf is the GROGNAK COSTUME. Pick everything up. While your at it head through the STAR door for another magazine.

Knowing all of this should net you the first TWO banner gear sets. They are both awesome. The Grognak has potential to be one of the best melee setups in the game. You can also equip arm/leg armor with it, in conjunction with the grognak ax. This is great for hardcore players that want to try a STRENGTH melee build for survival mode.
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The Silver Shroud Costume has a nice full length storyline/quest. It's fun and the gun itself is UNIQUE just like the Grognak ax. Note legendary * are different then UNIQUE items in Fallout 4, like they should be.

Regardless, the axe unfortunately can NOT be modified. The Silver Sub Machine gun can be however. It can hold even more then the DOUBLE / 100 rounds in the magazine it starts with. This is if you increase the ammo container at workshop. You can also add an awesome constant sound suppressor to the gun for rather cheap materials. Very very fun gun and set to use overall.
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As For the Kellog Outfit and Kellog's Gun I do NOT find these to be as much fun. However the Kellog outfit has some very nice resistance/defense. It also has a decent shoulder plate. You can acquire this armor along with the Kellog Bull Barrel magnum after SPOILERS -------------------- Killing Kellog during the main quest line.

Kellog's gun is just a legendary not unique. However it has a UNIQUE modifier on it that is OK. I found that it was one of the worst guns in the game. Not a big magnum fan especially this one and in this game. The bull barrel is a nice looking barrel for the gun. You can also add more upgrades. Note you can not dismantle legendary items. Is this gun worth it ? Well don't rush to it, however when you complete the main quest,I suggest at least picking it off Kellog's cold dead hands. - code
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The Atom cats is found at Atom Cats garage. You can also find a bobble head for repair there. It is  quite an interesting place to visit. Most importantly IF you complete the quest you can get the Atom Cats paint  job. Alternatively you can Kill the atom cats. However I don't recommend it because then you can NEVER get the paint job. Once you acquire the paint job it is permanently in your Power Armor mod inventory.

It is one of the nicest looking armors in the game by the way.  Red and orange flames. Looks a bit like the Hot Rod except gray and orange and red flames in different locations on the armor. It also has a stat bonus that I forget because I never had the complete set.

To add more There is also some power armor for the taking in Atom cats garage pretty sure it's a T-45 or 51. Easy to get but you have to steal it. I stole it and they later went hostile so BE Careful !
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The hazmat suit protect very much against radiation. It is an option to wearing power armor in the glowing sea. Also an option to NOT using so many Mysterious Serum if you complete the Cabot House quests.

You can find this always at Marowski chem labs. See my guide for the code I will leave the link here to solve the puzzle. Just click the hazmat suit banner and logo above for the information in video.
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Finally in this segment is the Commando legendary helmet. This goes in conjunction because it can be a nice addition to any combat armor set. Combat armor is always a nice option in Fallout compared to wearing power armor.

This is a full set of combat armor the green or Brother hood of steel variation. Many pros to combat armor over Power Armor as well as major cons. One Pro is the speed you will have over power armor. The 2nd would be the option that you can wear more modified clothing giving you possibly or at least easier to obtain legendary modifiers on items.
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Get this one of the Human Error Quest. IF you go hostile on the covenant you can loot this from the guards corpses.
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Let's start with Grognak the barbarian. My personal favorite set of magazines in the series. This section will cover all of the books in one playlist at the banners below. They will be segmented by each series. For example Grognak Books will link to grognak the barbarian. I will also give you a short list of where to find them here. However the full location is in video at banner links !
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The Jungle of the bat babies Grognak the Barbarian book can be found at the very start of the game. You may see it during the games intro session. Head back to that area in Sanctuary and pick it up off the table. Every issue of gronak will increase your melee ability. For this one in particular Critical hits with UNARMED and any MELEE will have a permanent increase of +5% damage.
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Blood on the Harp, can be found around the left side of the Wicked Fleet Shipping yard. The area is directly SOUTH of Vault 111. In this issue you will gain a permanent increase of +5% damage to critical hits with unarmed and melee once again. Yes these stack !
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For the next issue head to the CORVEGA FACTORY. Take the elevator up, this could also be helpful during the "First Step" quest. The quest is a Minute Men quest and will give you the marker. The book is in the bosom of the corsair queen. After taking the elevator check the TERMINAL room and it will be on the desk. This will add a total of 15% Critical Hit increase with melee and unarmed.
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What Sorcery This ? The issue can be found  in the Museum Of Witchcraft. It is located to the east of the map and there is a very nice quest there for it. The quest reward has 2 rewards. One of which is a mighty Death Claw gauntlet.

However beware ! Inside you will fight a giant nasty Savage Deathclaw. Once you kill the Deathclaw, near the eggs will be the issue of What Sorcery is this ?. It will give us a permanent +20% to critical melee and unarmed attacks IF stacked with the previous 3 issues.
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Lair Of the Virgin Eater is located in HYDE PARK. It is at the top of the buildings not too far up. Also note it is on top of the gray safe in front of a red colored chair. You can get the area marker from a Minute Men Quest for settlements.
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VAULT . 75 . Grognak Demon Slaves Demon Sands .

The location of this Gronak the barbarian book is located in Vault 75. However to access the vault you should fast travel or travel to Malden Middle School. Hook around the crumbled walls then open the gate.

At first trip during the main story, the area will be filled with Triggermen. If your going through it again it will be filled with Gunnars. 

Your going to need the access card to get the Grognak Demon Swords Demon Sands book. To get it, make sure you look at signs on the walls, Atrium,Screening, etc. The Vault is a bit confusing.

Start by taking the elevator down from Vault entrance. Take out the gunner enemies and play on lower difficulty if necessary. Your looking for an area that says OBSERVATION. When you see that sign head in it's arrows direction. It also has a large sign that says OPEN in the distance. 

Go to the combat simulation terminal. You should notice the marker come up and it's on a Raider/Gunner. The Gunner is upstairs. Head inside the bar area then hook right at the Mr Handy sign, go up the stairs. Kill the gunnar and take the access card.

Head back to Security. Search the Suitcases for the Chefs Hat. Head to the SOLO area that does not have a SIGN above the doorway. Kill all the gunnars/raiders. On one of the Gunnars will be the Overseers access card. Also near that same gunnar will be the SCIENCE Bobble Head on the Desk.

Afterwards head to marker and go through Overseer Door. Once inside you possibly MUST use lockpicking. Use it on the door, pick up the safe key as well. Pick up the Grognak Demon Sands Demon Swords Book on the bed. Unlock the safe, Then Exit and that clears everything of importance in Vault 75.
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Lost in the snows of Lust, can be found in back street apparel. Kill some raiders, then head upstairs to the area with a red couch. On the table will be the Grognak the barbarian book.

Enter Maula War Maiden Of Mars, Can be found in Boston Common. It is located very very close to SWAN POND. It is in the circular standing structure on a dead skeleton.

Cometh the Trickster is not a known map location. However it is right near Andrew Station. It is near the yellow house. Go inside using the debris. Head up the stairs and inside the first room will be the comic book. 

Congratulations you got them all ! Call yourself Chipper and slap one silly you have earned it bucko ! Please see the banners above as they will link to individual videos of the issues you are missing. You can also click the LINK below for the full list in ONE VIDEO .


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You can find Invasion Of the Zetans at the top floor of hubris comics. There will be a room with a STAR door. Go inside the star door and find it on the table top.
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Find The Man who Could Stop Time, during the Main Quest when you are searching for Nick Valentine in vault 95. You can find it right near the exit zone. Hook inside and it will be on a silver storage container of sorts.
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Attack of the Metal Men, can be found in Dunwich Boers. This is where we found the Kremvh Tooth Unique/Legendary Sword. It is the area before that however, very deep down the pit. There will or should be a legendary raider/enemy at the bottom. In that area will be the Magazine.
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Head to pickman's gallery for the Astoundingly Awesome Tales Mad Russians Revenge Magazine issue. Head all the way down the area. You may have a quest for this. Regardless once you reach Pickman and the fight scene, finish off whoever is left. The magazine is right in this area.
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Giant Insects Invade is located at the Sentinel Site. The Sentinel Site is located in the Glowing Sea. The Glowing Sea is in the far left corner of the map. It is  a bit a ways off the maps border area. Once inside the area. Take the elevator all the way down. Continue to the computer station area with all the controls and such. Pick it up off one of the control stations or near it.
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Attack of the Fishmen can be found at Skylanes Flight 1981 crash site. It will be just before the flight cockpit inside the bathroom in plain view from that point. You will gain a sweet +5% damage against mire lurks with this magazine issue.
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Astoundingly Awesome Tales ... My Brain and I issue can be found at the Boston Mayoral Shelter. Head down the elevator and past the room with the barricade terminal door full of goodies. Once inside head down further until you come near a red rug in a room. The next door to the right will have the issue on a desk/table This is one of the best issues in the game. It regenerates 1 point of HP every minute ! Please click the links for video.
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Rise of the Radiated can be found at the East Boston preparatory school. Head all the way upstairs until you see a giant hole in the floor. From there head in the room to the north and on the left side of the room will be the Rise of the Radiated astoundingly awesome tales comic book.
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The Starlet Sniper astoundingly awesome tales comic book location is at the Coast Guard Pier. It is locked in one of the cells. Use the terminal to open the cell. If your having trouble hacking try using Nick Valentine or increasing your Intelligence.
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***HAVE DOG WILL TRAVEL**** - This book can be found in the INSTITUTE !!! So be sure to get it BEFORE the end game especially if you do NOT side with the INSTITUTE !! Please check this great video link at around 5:45 For the exact location. I apologize for missing this one myself. However PS4 Trophies has an AMAZING video on this one for you all !
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Astoundingly Awesome Tales : Sinister Seafood Strikes " Deep sea Terror " edition can be found easily at Outpost Zimonja at the very top center of the map. It is easily located on the workbench, just clear out the area of enemies you will also gain the post.
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Gorilla Ate My Patrol car edition of Astoundingly Awesome tales is easily found at Railroad HQ. If the video does NOT work just be sure to check the desk to the LEFT or WEST of Desdemona. If your still having trouble just send us a comment on youtube.com or email here at contact.
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Curse Of the Burned is another Astoundingly awesome tales magazine edition. It can be found easily at the Crater of Atom. Be sure to bring rad-x,rad away or at least a power armor. Haz mat suit would work greatly as well. Check the Top of the 2 floor house and find it on the desk easily.
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Rise of the Mutants can be found near Trinity Plaza map marker. Head inside the church red doors. Kill the super mutants then head left and UPSTAIRS. Head north until you get to the chapel stance. Jump down and pick it up from the chapel speaker podium of sorts.
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U.S. Covert Ops Manuals :
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The 2 banners above both will link to the same playlist. However I am here to talk about Series #1. Squeaky Floor Boards Sudden death can be found at FORT HAGEN. Fort Hagen is located directly south of Vault 111.

Once inside look for the room with the TERMINAL on the WALL. There will also be a bed in the area and some light tan colored desk. Pick it up off the desk/table top. Note there is also a radio playing right where the book is found. You are permanently more difficult to be detecting when sneaking with this issue.
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From Vault 111 head all the way south east to the Revere Satellite Array Station. Some locations near that area would be the National Guard Training yard and one of the farms named Country Crossing. Now it's hard to explain the exact location, however it is UP TOP one of the railings with the stairways. My advice is to just check them only, there are 2-3 of them at most and it will not take much time. Remember to first clear out the enemies here, most likely Super Mutants. The Name of this Issue Is LOOK BETTER IN BLACK.
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The Next issue is called not the soldiers you are looking for. It as with all other Covert Ops Issues, increases your detection rating in your favor while sneaking. This one is located deep in the Glowing Sea, in the abandoned shack. Make sure to wear some power armor, or better yet take rad-x ,rad away and a Hazmat Suit if you have one. 

Please see appropriate banners/videos to find those we will or should already have them up. Once you get to the shack just head all the way down, search the area to the North near the BLUE equipment and you should find it lying to the left.
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Tiptoe through the Tulips is the next issue. It can be found at USAF station Olivia. This is EAST  of vault 111. Some other areas around this include the Robotics Disposal Ground and Thicket Excavations. It is also an area you will go to during the "Returning The Favor" Minute Men settlement Quest.

The Location of the book is right near the Entrance/Exit pending on which way you are coming from. The Door will be locked and you will pick the lock or find a key. For me I did NOT find the key, So i just picked the lock. You may need master lock picking.
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 .Wasteland Survival Guide : Insect Repellent Special .

The Wasteland Survival Guide is  found in the  Crater House, directly south west and very close to Museum Of Witch Craft. It is on a table In The Crater House. Bring lots of RAD-X, Rad Away and stimpaks. Take out the Children Of Atom that are HOSTILE in this area. Once they are cleared out, you may also want to bring a Hazmat suit or some Power armor if it makes you feel more comfortable.

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Tesla Science Geckos and Gamma Radiation Location. The Key to Prolonged Life ? This issue is located up the stairs from the Mire lurk area at University Point. Southeast from diamond city.

You should see a Chalkboard in the room and to the left on the 2nd floor is the book on a desk. Pick it up and gain +5% to critical hits when using energy weapons.


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Massachusetts Surgical Journal : Better Living Through Chems .

Apologies for not having a video on this one. However it is UPSTAIRS in the Cabot house. It is lying on a brown desk and should be easy enough to find. If your having trouble just search all the rooms carefully.


Get this one at the parsons state asylum. You can find it easier if you find the cabot house first and complete the cabot house questline.

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Guns And Bullets :


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Live and Love Magazine Locations { Video Links } :

1. Experience to Remember  - Good Neighbor - Hotel Rexford -
2. Advice From Married Men - Good Neighbor - Thrid Rail Bathrooms -
3. Live and Love I married a robot - Diamond City School House -
4. Live and Love Man Handler - Top Of Bunker Hill Tower -
5. Life Long Best Friends - Faneuil Hall North East of Good Neighbor -
6. Nuke the Man - Cambridge Police Station -

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Tales Of a Junktown Jerky Vendor - { Video Links }

1. Benefits Of Child Labor Location - Longneck Lukowski's Cannery .

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- La Coiffe - ALL [ PS4 Trophies ]
- ALL Unstoppables [ PS4 TROPHIES ]
- ALL Total Hack -[ PS4 TROPHIES ]
- ALL Tumblers Today - [ PS4 TROPHIES ]
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This one is in the Dunwich Boerers the sword kremvh tooth is also present here. To get the bobblehead, go all the way down until you reach a pit. In the pit should be a named Raider or legendary Raider. Kill him and search the area and it's surrounding places. It's not hard to find from there. If still having trouble click the link to see the video.
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Located when you first meet preston garvey near concord inside the museum on the desk.
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Located at the central western part of the map. Please watch the video if still stuck it is not too hard to find. Fort Hagen.
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Located in the Overseer Office of Vault 95. It is right on the overseer desk. It would be quite hard to miss as this is all part of the main quest line.
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Head to Atom Cats Garage. You will find it sitting on one of the cars in the workshop of the Atom Cats location.
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Thanks to ArsomeFilipino on youtube.com for this one ! I was looking for a rare piece of casual clothing in the game. I ended up finding the LUCK bobblehead..  Now that I think about it .. that's pretty LUCKY ain't it ? : ) Head to spectacle Island for this one. It is way east of the map on well an island.
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VAULT. 75 . Science Bobble Head .
The location of the Science Bobblehead is located in Vault 75. However to access the vault you should fast travel or travel to Malden Middle School. Hook around the crumbled walls then open the gate.

At first trip during the main story, the area will be filled with Triggermen. If your going through it again it will be filled with Gunnars. 

Your going to need the access card to get the Science Bobble head. To get it, make sure you look at signs on the walls, Atrium,Screening, etc. The Vault is a bit confusing.

Start by taking the elevator down from Vault entrance. Take out the gunner enemies and play on lower difficulty if necessary. Your looking for an area that says OBSERVATION. When you see that sign head in it's arrows direction. It also has a large sign that says OPEN in the distance. 

Go to the combat simulation terminal. You should notice the marker come up and it's on a Raider/Gunner. The Gunner is upstairs. Head inside the bar area then hook right at the Mr Handy sign, go up the stairs. Kill the gunnar and take the access card.

Head back to Security. Search the Suitcases for the Chefs Hat. Head to the SOLO area that does not have a SIGN above the doorway. Kill all the gunnars/raiders. On one of the Gunners will be the Overseers access card. Also near that same gunner will be the SCIENCE Bobble Head on the Desk.
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Find this one at the small control room of sorts in the Boston Public Library. There is always a recent dead body of a dead man in that area. Search for it on one of the control desk.
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Located at Vault 95. Packed with gunners and Assaultrons pending on level ? Also a great place for ALUMINIUM if true. Aluminum is all over and Assaultrons  drop it when they die and plenty of it.

The actual bobble head is in the Residential Area of the map head downstairs and you should find it easily with video after clearing out all gunners.
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Thanks to Granite on youtube.com for this location. Head To Corvega Factory. From the OUTSIDE take the stairs all the way up to the top. You can also reach the skybridge of sorts area from here. It is packed with gunners.
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Get this one during the Cabot House quest. It is in plain sight on the Desk near Jack Cabot, right during the point where Edward the ghoul is injured. Easy to find just do the quest in completion.
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This one is located at Saugus Ironworks. You will also find the Shishkebab here in the same room off the boss. It is in the Bosses exact starting location as well. However it is up top a gray machine i think. Just search the middle platform and you should find it. See the video link if your still stuck.
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Located inside Longneck Lukowski's Cannery. It is in the room up the railing stairs. There is also an issue of tales of junk town jerky vendor on the same desk where the terminal is. See the video if still stuck.
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Can be purchased off of traveling merchants. Found in suitcases. Check sanctuary early on in the game.
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This can be found off of dead raider enemies. Possibly even as loot in various raider chests often.
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This can be found early in the game, off of settlers or dead lone wanderers/scavengers. You can also trade for this off of many of the games wandering/traveling merchants.
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Can be found in various locations in the game. Several constant locations. See the video or check suit cases especially.
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These can be found all over the game. Especially off of trigger men enemies.
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This could be found behind the counter at beantown brewery. It is possibly the only one in the game.
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The gunner camo bandana can be found off of the Gunner Mercenaries scattered throughout the wasteland. The gunners remind me of the Talon Mercenary company we found in the Captial wasteland from Fallout 3. However story wise , this crew does not SEEM to pack as much fear into the wastelanders/commonwealth as the treacherous talon company did. However the game is still very young in terminal information.
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Get this off the main quest Unlikely Valentine. You may be able to find it else where in a vault type area. Or possibly even off the vault-tec sales man in good neighbor. This should be located before the elevator during the main quest when you fight some triggermen early in the quest. I apologize for not having the exact location. Will not happen again, thank you for your understanding.

Same idea for the clean striped suit. I know i listed Vault-tec lab coat twice. I wanted to clarify location because people seemed interested in this one on youtube and it was not clear enough description. Clean striped suit can be found off of Dead Trigger Men enemies, be sure to search them.

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Dirty Black suit can be acquired off of TRIGGERMAN type gangster enemies. After completing main story quest, you can return to these type areas to fight them again or kill someones son. Then they will attack randomly in Diamond City Market.
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Sometimes these can be found in suitcases. Check them often I found this one in the penthouse building.check video for more information. Remember ALL of these casuals LINK to videos. Be sure to click the links !
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Basic raider set without Hoses and hose type armor. More leatherish then the other armor and more abundant as well off of dead/enemy raiders.
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Found off of trigger men or gangster type enemies. These enemies are most abundant in populated areas or street type areas. You should search diamond city and its surrounding locations or good neighbor and it's surrounding locations.
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Found off of trigger men or gangster type enemies. Find these guys mostly in Good Neighbor or Diamond City.
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Found off of dead enemies as loot all over the wasteland. Very Common.
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The gunner camo bandana can be found off of the Gunner Mercenaries scattered throughout the wasteland. The gunners remind me of the Talon Mercenary company we found in the Captial wasteland from Fallout 3. 

However story wise , this crew does not SEEM to pack as much fear into the wastelanders/commonwealth as the treacherous talon company did. However the game is still very young in terminal information.
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This is a really good one ! However once again there is no constant location on it for the most part. I found it as random RNG off of human type enemies. For those that are not sure what RNG is. It is Random Number Generation. This means basically it's random drop .
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This one is a common drop off raiders/human enemies early in the game. As I progressed in level I have not found it too often. It is a nice looking helmet however and gives some solid defense. 
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You can trade preston garvey for this item. You may also be able to kill Minute Men for it or possibly trade with other minute men at your base or in your supply line. However I do not recommend killing them for it !
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I have personally not come across many of these. This might be the only one I have found actually. Please use location in video. If anyone finds another one or location for it please inform me and I will credit you here and on youtube.com
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Get this suit of armor off of courser enemies. Get it BEFORE you progress to far into the story. You should get it when you kill your first Courser during main quest. It's a sleek looking casual outfit with bonuses. Special Thanks to Marc the Lone Gamer, on youtube.com He confirmed it can be upgraded to Mark V at armor station.
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Thanks To Arsome Filipino and Slacker Magician on youtube.com 

Please note and thanks to Slacker Magician on youtube.com that you can Take the pick pocket perk that lets you steal EQUIPPED items.

So then you don't have to Kill Brandis. Earlier on if you have high enough CHARISMA you can persuade him to join the brother hood again. However he will be demoted and come in a different green BOS uniform. Thanks once again to Slacker Magician.

Thanks To Whisperer Of the Grid as well on youtube.com For the correction or elaboration on how to get the Black Brother Hood of Steel uniform.

Your going to want to head to Campbridge police station. The Video does NOT show you this. Therefore I apologize. Once again thanks goes to Whisperer of the Grid for inspiring me to correct it here. You must talk to Paladin Danse. Paladin Danse will give you a series of quest. First of which is Call to Arms.

These missions are pretty straight forward and marker based, if you wish for more elaboration please contact me on site or on youtube.com. Next you will have to Complete TWO of the Semper Invicta Quests. There will be two of these segmented from both of the BOS members. Complete BOTH at least once as they repeat. 

Afterwards you will get the Lost Patrol Quest from Paladin Danse. The Lost patrol quest will lead you to Captain Brandis. From that point you will have the Bunker password and be able to get the BOS black uniform with ease. Thanks again to Whisperer of the Grid !
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You can obtain this Uniform pretty much during the Brother Hood of Steel quests easy, even the early ones with Danse. Alternatively you can kill brother hood of steel members for it as well.
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Get this if you kill some Atom cats at atom cats garage. Alternatively you may be able to purchase it from the Atom cats. I can't confirm this at the moment because I am writing this guide off pure knowledge of the game from my run.

However if someone can confirm I will credit them here. Set is nice as it gets +2 to LUCK and can be worn in power armor while still receiving LUCK bonus. Also can be ballistic weaved to MK V Armored variation.
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You can find this one in a steady/constant location always as shown in the video. it and other variations with several other stats possibly can be found off Mongrel/Wild evil dog enemies. Be sure to loot them and equip to dogmeat.
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This is a good one. However you can only get ONE of these. You must complete the quest Old Guns for the Minute Men. Try getting it before progressing to far into the story. You will travel underneath the castle location with Ronnie Shaw. Towards the end of the level will be the dead general. Loot him for the outfit.
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Army helmets can be found all over the wasteland. Specifically can be found on most gunner enemies/areas with gunners around. Check green trunks and the like.
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You can find this in several locations. One of which is off vendors Abernathy farm is one of them. Also know there is always a consistent one on a Giddy Up Buttercup at Warrick Homestead which is far east on the shore of the map.
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Thanks to GRANITE on youtube.com for telling me about this item/easter egg. You must Kill the Raider Bosco. He is pretty simple to spot being the area is small and he is wearing a giant bear mask. The area is right east of Diamond City at D.B. Technical High school. The mask does not do much and has a big shot hole in it when Bosco goes down.
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VAULT .75. Chef Hat Lounge Wear .

The location of the Chef Hat and Lounge wear is located in Vault 75. However to access the vault you should fast travel or travel to Malden Middle School. Hook around the crumbled walls then open the gate.

At first trip during the main story, the area will be filled with Triggermen. If your going through it again it will be filled with Gunnars. 

Your going to need the access card to get the Access to security, where the chef hat and lounge wear location is. To get it, make sure you look at signs on the walls, Atrium,Screening, etc. The Vault is a bit confusing.

Start by taking the elevator down from Vault entrance. Take out the gunner enemies and play on lower difficulty if necessary. Your looking for an area that says OBSERVATION. When you see that sign head in it's arrows direction. It also has a large sign that says OPEN in the distance. 

Go to the combat simulation terminal. You should notice the marker come up and it's on a Raider/Gunner. The Gunner is upstairs. Head inside the bar area then hook right at the Mr Handy sign, go up the stairs. Kill the gunnar and take the access card.

Head back to Security. Search the Suitcases for the Chefs Hat and Lounge Wear.  
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Both the Formal black hat and black clean tuxedo can be found in the Pinnicle Rise Building penthouse. You can either get there by taking a railroad quest from P.A.M. or you can use the video for the exact location.

If you would like to just read then listen up. From that broken down highway near good neighbor there should be a platform that lets you jump down off the highway. Use that platform and then head for the steel staircase. From there keep heading up until you enter the brown door. Inside kill some gunners and head straight , then left and pick the lock on the door inside is your reward.
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Awesome Set that can be found off raiders. Just make sure you get the sack hose hood and especially the Raider torso armor. These two make the whole set look better. As does all pieces together as well. Works and looks even nicer with Pipe weapons.
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Get this off the main quest Unlikely Valentine. You may be able to find it else where in a vault type area. Or possibly even off the vault-tec sales man in good neighbor. This should be located before the elevator during the main quest when you fight some triggermen early in the quest. I apologize for not having the exact location. Will not happen again, thank you for your understanding.

Alternatively You can get this off the Covenant House quest. Once you reach the compound you kill Blythe he is wearing the lab coat. The name of the quest is human error. I accidentally killed them and even Honest Dan went hostile failing the quest. You can gain this area as a settlement of done properly.
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This one I found off a certain ghoul in sanctuary settlement after settlers began settling there. Use a radio recruitment beacon. It is not too rare you can also find it off traveling or regular merchants often.
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This one can be acquired only through a quest a meeting lorenzo. You must go to Cabot house near good neighbor and start the quest. If you kill Lorenzo which probably serves as many better rewards you can also loot this off his body.
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This can be found off of Brother Hood Of Steel members that attack you from the Vertibirds IF you did not side with the brother hood. There are probably more ways to get this as well even if you DID side with the Brotherhood.
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Find this off of P.A.M. Quests in the railroad. First complete Mercer Safehouse. Then you will get the Jackpot Quest. After the jackpot quest return to P.A.M. and receive reward which includes the sweater.
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Find this near the edge of the glowing sea. It is rumored to also be found off merchants in game or some rare settlers in the wasteland. In Between the Electrical Hobbyist Club and the Mass Pike Interchange will be a shrine of sorts that is white. Inside will be a mire lurk egg as well as a mire lurk king that attacks you.
Kill the king and near the shrine will be a Longshoremen Outfit.
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This can be found off certain wild dogs/mongrels in the wasteland. Sold by merchants and possibly on raiders/gunners.
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Head to Longneck Lukowski's Cannery. It is way south east of the map and even east of diamond city. Click the video link above for location. It is right at the entrance of the area on display, note there are also several for the taking !
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. Chemistry Station .
. Cooking Station .
. Weapon Bench .
. Armor/Clothes Bench .

.......COOKING STATION........

1. Baked Bloatfly : This can be made at a cooking station from bloatfly meat. Hunt bloatfly for their meat. it will heal 40HP over time. It will cure 20 RADS over time. It has a 0.5 weight and a sell value Base at 15.









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I came across Virgil's cave first. He attacked me. This was after getting into the Institute.

I checked His terminal. I made a video on it as well, it is probably represented better there. If you would like to see let me know ! Regardless and in a nutshell, Virgil went to the children of atom for a serum. He received no answers. Later the effects of being a Mutant became stronger. He eventually starts to lose his Human Mind.
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So after playing 200 hours I decided to start looking into the Terminals for interesting story perks about the game. I came across Virgil's cave first. He attacked me. This was after getting into the Institute ;)

I checked His terminal. I made a video on it as well, it is probably represented better there. If you would like to see let me know ! Regardless and in a nutshell, Virgil went to the children of atom for a serum. He received no answers. Later the effects of being a Mutant became stronger. He eventually starts to lose his Human Mind.

There is also a NOTE at the crater of atom on Mother Isolde to Brother Holdren or someone similar. If anyone can find him in the game PLEASE let me know, I have an idea he may be DEAD at Sentinel Site in glowing sea. Regardless the note speaks little of Virgil coming to the crater and then is ripped in half.

This drove me further and a bit backwards. Next I checked the Children Of Atom area where the gamma gun is located south of the Witchcraft Museum. I found the terminal there. It lead me right near the Kings Lighthouse. I killed the hostile children of atom and used the next terminal. It mentioned the beacon. I went to the beacon and killed the glowing one ghoul inside. The terminal referred to the ghoul as BLESSED.

I also looted several items off the children of atom. I can't remember them all however NO rad-x NO rad away was found at least for me. However i did find PSYCHO rather often. So here is my conclusive theory.

The children of atom are using the IRRADIATED BLOOD off of Glowing Ghouls. Then they inject the blood into the blood stream via PSYCHO. They also create NUKA grenades this way and elements for the Gamma Gun and it's ammo. Note also Irradiated blood drops off the glowing ghoul at the tower if not always? Let me know thanks !
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Vault 95 apparently has had a secret operative that withheld himself inside the vault for 5 years with chem users in a rehabilitation program. This program was actually an experiment.

After 5 years the operative released the chems. The vault eventually gives in and many other strange occurrences happen. See the video to find out who this operative is and how the vault dwellers existed/ killed off !
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What Happened to Edwin? What happened to Bess ? Who IS Bess ? Who is Annika ? What happened To the Locket? Find out ! Click the link above to see the explanation of what happened at The Hillock Reservoir...
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Thanks to Granite On youtube.com We can pretty much confirm that this story takes place BEFORE the bombs hit and then during the bombs hitting. We can also confirm the characters in the story do eventually die from the radiation. They had no choice however as they were out of water and food. See the link above for more details.
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Must Have gotten to the Railroad. At that point complete the first quest for them Boston After Dark. Then talk to P.A.M. the robot. Complete the Mercer safehouse quest. Then complete the Jackpot quest and Secure the DIA CACHE. 

After you collect reward from P.A.M. talk to Tinker Tom who is now open to barter. Buy the Powerful Deliverer Receiver from him for CHEAP and then hit the Armor station. You will now be able to upgrade clothing to MK V.
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It is current news to me that there is NO level cap. So feel free to save for the skills you want now and max others later. If you like to make builds for youtube, guides or just for fun this could be a good thing. For those that want to complete the game in one run like me I also enjoy this. However you still must start new games in fact to get ABSOLUTELY everything because of the faction and story splits. This is good for those that LIKE to start fresh.

Basically you CAN set this up anywhere. It's great especially for Power Armor users and armor crafters. In fact it's great for everyone because adhesive is so useful at crafting stations.

First you will need CORN,TATO,PURIFIED WATER,MUT FRUITS. You can then craft these into Vegetable starch as a UTILITY choice at the cooking station.

Now, you can plant these anywhere and find or even craft purified waters. However at Gray Garden this is ALREADY set up for the player. Corn Tato and Mut Fruits are the starting growths here. So you can just head here and use the cooking station and make adhesives easily when you would like.

Finally you can elaborate on this in other settlements. Maybe you want to make a certain food often, or a grenade or well anything that you can mix together. Use your ideas and make use of the Settlements, it's rather fun and rewarding !

So after a test that you can see at above link, it is estimated that 15-20 bottlecaps explode from a BCM, ( bottle cap mine ) This may change pending on your luck level ? We are not sure at the moment further testing may be required if anyone knows it's appreciated and will be added here.

You can craft grape mentats at the Chemistry Station. The rarest component in my opinion is the Whiskey. It seems rare to come by for me and a nice solid location would be sweet from one of the viewers or readers here.

Grape mentats are awesome ! They will lower Barter Prices and raise your charisma by +5 ! This should always be taken before a big buy/sellout. Try and always keep one handy if you can. They are also light weight by 0.1 I believe so it's worth the craft.

To make it short and sweet. There are 8 total traveling level 4 merchants that can be recruited as settlers to your settlement. Possibly more. I will have a list of each one in a few days so stay tuned. The first and easiest one is the Vault-Tec Salesman In Good Neighbor.

He may be glitched for you as he was for me. Anyone know the fix please let me know here I will add it in and credit you here. 

Regardless, once you have a Level 4 merchant set up a level 3 weapons/armor/trader stand. Put the level 4 merchant in. Wait a day or 2 possibly more and they will have a new stock. The stock consist of rarer items and includes Legendaries that will change over game time ! More info later..

Ok this guy can be a level 4 settler for your settlement. He is in fact the original vault tec representative from the start of the game. Head to Good Neighbor. Then go to Hotel Rexford. Head to the top floor where your room is near if your staying in. He should walk out or be in the first room on the right or left. Talk to him, be nice and tell him to come to your settlement. Finally you can ask him to join your settlement. Then set him up at a stand and it will become level 4 trading station.

This is just a video that leads to a pic I found on facebook. The picture was of course one of pewdiepie's bros findings. Figures because only pewdiepie can make something that ugly be popular !


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COMPANIONS AND THEIR PERKS LIST :
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+10% damage resistance against robot energy weapons. Max affinity with codsworth as companion. Use him often and be nice to him you will get this perk !

United We Stand Perk ...
Gain a Damage and defense bonus when fighting against 3 or more enemies at the same time. Get this one from maxing out affinity with Preston Garvey.

Know Your Enemy ...
Max Affinity with Paladin Danse. You will receive 20% more damage against Feral Ghouls, Super Mutants and Synths.

Trigger Rush ....
Max affinity with Cait. Cait can be romanced and found early on in the game if you reach the Combat Zone area of the commonewealth. Your Action points [AP] Regenerate faster if your hp falls below 25%

Isodoped ....
Max Affinity with Hancock the Ghoul from Goodneighbor. Hancock can be romanced. The perk grants you critical increase 20% Faster WHEN rads are 250 or over.

Killshot ....
Find Maccready in goodneighbor. Maccredy was the Mayor of Little Lamplight in fallout 3. He can be romanced. With Killshot, Your headshot accuracy in VATS is increased by 20%.

Combat Medic ....
Curie can be found in Vault 81. With max affinity she will heal you ONCE per day when health falls below 10% by 100HP.. She can be romanced.

Cloak and Dagger....
Max affinity with Deacon from the railroad. Deacon can NOT be romanced. This will increase stealth boy duration and give you more sneak attack damage by 20%.

Gift of Gab ...
Piper can be found in Diamond City. She can also be romanced. The Gift Of Gab perk will receive you double XP for finding new locations as well as completing speech challenges.

Berserk ...
Strong can be found in Trinity tower. He is a super mutant and can NOT be romanced. Berserk is given when you reach max affinity with Strong. When you fall below 25% health, you will deal 20% more damage with melee weapons.

Close To Metal ...
Nick Valentine can be acquired at the valentine detective agency during the MAIN story. You will gain a unique quest for max affinity as well as 50% faster terminal cooldown when hacking.

Shield Harmonics....
X6-88 can be acquired after joining the Institute. He will leave your party if you do NOT side with them. If you do max affinity with X6-88 he can NOT be romanced. However his perk will grant permanent +20 energy resistance.

Dogmeat ... [ NO PERKS ]
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These are little models. Perhaps you can drop them and pick them up after finding and putting them together. Pick things up with the action button and hold it then move it on a desk or wherever possible.
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TROUBLE BREWING QUEST : DRINKING BUDDY BEER CRAFTING :

This is a strange novelty quest in my opinion. Firstly I found Rufus right after I picked up the Holotape at the Third Rail. If you talk to Rufus in good neighbor he will give you this quest.

Head to Shamrock Tap house after getting the quest. You will find drinking buddy in the basement. Unlock him and then you can give him 4 Holotapes. Each one you find crafts a different Gwinnett ale.

Also note you can complete the quest by sending him back to Hotel Rexford. If you choose to NOT complete it, he will be able to stay at your settlements and still offer his jokes/beer services.

He can also store Nuka-Cola and make it ice cold. This ice cold makes both beer and Nuka-Cola more potent when using it as AID items. Below I will list the locations separately in video form. Click the links for video information and map locations etc. Also note you get a Recipe from Drinking Buddy when you find him. It also may take a few in game days for all recipe's to appear in his trading inventory so relax.

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